Is there a way to Comb a custom mesh in maya or zbrush? Like combing fibers in zbrush or like xgen-hair? I know i can create a InsertBrush in zbrush, but what do i do than to make this groomable? :/
I don't seem to have all my ZBrush brushes loaded by default, particularly Mallet Fast brush, which seems to be a standard in a lot of tutorials I'm watching. Is it installed by default with my ZBrush 4R2? Obviously, I'm new to the ZBrush game...
I am organizing a London Zbrush meetup group and am looking for a skilled Zbrush Artist for our first Meetup on March 15th to do a demo for us. If you work professionally using Zbrush please send me a message!
I already Unwrapped this model When I export it as an OBJ from 3ds max into ZBrush, the model in Zbrush has no UVs. Attachment not found. When I check if the model has UVs in Zbrush, I have found out that if the "Delete UV" is greyed out, meaning there are No UVs. Attachment not found.…
Wow, I didn't expect this today. :D http://www.zbrushcentral.com/showthread.php?170100-ZBrush-4R4-Are-YOU-ready http://www.pixologic.com/zbrush/features/ZBrush4R4/