I'm working on a project that uses Z axis so all the objects are facing X+ axis. I know I can change the mirror axis of each object, but how do I save it so it doesn't reset the next time I load ZPR? Or may be there's a way to change Zbrush's default mirro axis from X to Z?
Hi this might seem stupid, but up until now i have only done some touch up on assets using zbrush, so i havent really done anything tiling. So here is my question, Is there anyway to start from a plane in zbrush, sculpting for example a rock surface, and get it tiling inside of zbrush without having to edit the maps in…
Hey guys, I'm new to Zbrush, so sorry for the simple question but.... When I import a model of an OBJ into Zbrush and subdivide it, it tries to smooth all my open faces. Is there a way to get it to Subdivide in Zbrush the same way it subdivides in Max with turbosmooth. As in when I subdivide in max, open faces subdivide…
I am having a hard time making tear's in Maya for import into Zbrush. Particularly, my character has torn sleeves up to his shoulder. I have imported clothing from Maya into Zbrush which look pretty good. The problem is when I add the subdivision's onto it, the tear's that I have made don't start looking like tearing…
I've posted this on the ZBrush Central forum aswell - but I know some of you guys arewell versed with the ZBRUSH import / Export pipelin aswell - probably more so than alot of people on the ZBRUSH central site. I have been working on a model that I started in 3DSMAX, imported into ZBRUSH and detailed it up to level 5. I…
Ok, for some reason ZBrush has very weird Zooming behaviour and i dont know why. A year ago, i didnt have these problems: https://www.youtube.com/watch?v=itkYUxzgsPg https://youtu.be/V8OQGhRzS1E
A caveat; some people are hired solely to make highpolys in Zbrush, which is what I did for Path of Exile. It's definitely worth learning everything else though as a broader spectrum of knowledge and skills simply makes one more hireable, and more knowledge about retopology, texturing and animations will make your…
For those people who have problems with zbrush opening a new instance of maya per zbrush->maya GoZ go to zbrush => preferences => init zbrush. Finally everything is working !!!!