I am having a hard time making tear's in Maya for import into Zbrush. Particularly, my character has torn sleeves up to his shoulder.
I have imported clothing from Maya into Zbrush which look pretty good. The problem is when I add the subdivision's onto it, the tear's that I have made don't start looking like tearing anymore in Zbrush.
I have seen some pics of people sculpting like werewolves in Zbrush and some of their tear's look amazing!
Does anyone have any tips, tutorials, on making good tear's in Zbrush. Or even a Maya/Zbrush plugin or such?
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I am more interested in seeing what kind of techniques other people use or the types of brushes they use etc. To say it's just observation, and referencing is really a general answer. I got that part. The technique is what I am missing. What do you do in your process?