People should have the choice to work extra, and be compensated for the extra work they do (within reason for voluntary, absolutely mandatory for required overtime). A studio needs to be honest and upfront about their overtime practices and compensation. Unfortunately what I see if people forced into crunch, sometimes…
i did something that was pretty different, back in the day ... when i started uni in 94 i signed on for english and classics. Due to the nature of the place (keele), a lot of students did a four year course, the first year being a foundation year - it was during this year that i learned of a new course starting up, a…
Not 100% sure but i think painting on the "normals/any" is taboo last i heard and a no no do not do that, from what i read but i do agree, i'd like to do the same sometimes, but then they will just say you have bad practice or are trying to cut corners and "really" the goal should be to fix the process of the high instead…
Sorry for the late reply. It's this one: Male straps 2 - Bodies In Motion Indeed, I also feel like a lot of them are not exactly optimal for a still anatomy practice like this. This one is pretty good though, since it's just one single pose. Don't get discouraged! It also took me some time to get certain things right. For…
Hello, I need some advice when it comes to improving my 2D art on a technical level: human anatomy, painting techniques, copying what you see, etc. I'm mainly doing 3D work on environment pieces and props and I'd like to continue to improve my technical skills in tandem so that I can have a broader range of work that feels…
Psyonix is a video game developer located in downtown San Diego. Best known for Rocket League, the award-winning game that combines soccer, driving, and highly competitive and addictive game play, we are an industry-leading game studio rooted in a crunch-free philosophy that emphasizes a healthy work-life balance. We are…
Through collaboration with leading industry professionals, the Rydan Workshop provides quality online training for careers in digital arts for the entertainment industry. What sets us apart is our unmatched level of real-time interactivity between our students and instructors. Our next semester of courses starts at the end…
Character Artist We are currently looking for a full time Character Artist to dazzle the world with their skills. As the makers of the Massively Multiplayer Online hits City of Heroes and City of Villains, we are looking for the artist who can make our super powers truly special. If this sounds like something you would be…
Future Games of London is a studio that designs, develops and publishes Smartphone and Tablet games. Founded in September 2009 and acquired by Ubisoft in 2013, FGOL create wholly owned and original IP, which have achieved over 180 million downloads worldwide. You will be expected to understand transmedia campaigns and the…
Hello, So I've lurked around polycount for a long time and I've finally decided to post some of what I'm working on. I'm still quite a newbie and have little experience in the industry. I'm currently working on Jam Kuradoberi from the Guilty Gear series for my portfolio. I have a very long road ahead and a lot of failures…