@ ajr2764 If you want a good tutorial on vertex painting, I would refer you to this: http://www.chrisalbeluhn.com/UDK_Advanced_Vertex_Painting.html. I have done a pretty good deal of work with shaders so it was pretty easy to pick up, it may be harder if your a beginner with the unreal shader setup. Mainly, you have your…
Hi Guys, I have a modl that i am working on and would appreciate some advice. I have created the Diff and Normal map,now about to tackle the spec map and woud like to add a skin shader a new thing for me. I have seen various artists create what looks like a colour specular map more so than the grey specular maps i have…
Hey guys. This is an issue that's been causing me headache the past couple days. When baking lightmaps with the "non directional" option, my maps look fine. But I need to use the "specular directional" option in the end since I will be using spec maps, and the results are far less than satisfactory. Here's an image that…
Is not exactly one button export/import operation, but is a nice example (actor X work smoothly with last softimage release) : [ame=" https://www.youtube.com/watch?v=PBNo9K2X6YA"]Softimage to UDK using Exocortex Species plugin - YouTube[/ame] the some process for Unity Species is a sort of poser inside Softimage, cam…
Found this on Tumblr.. The Fermi Paradox, or Where Is Everybody? did a video game come up with the best answer yet? When it comes to finding other intelligent life in a universe as old as ours, the Fermi Paradox is a particularly tough puzzle. Probability says there should be a huge number of intelligent civilizations,…
Hi! Looking at the screenshot, the low poly clips through the cage in that area, so I think you identified the source of the issue correctly. To solve, I would add some supporting geo around that steep edge and check how this affects the cage. Since you're using hard edges, you could theoretically add geometry just for the…
Hey guys, Firstly, I apologize if this is in the wrong place - it seemed like a pretty technical question. I was hoping I could get some thoughts on my computers performance issues in zbrush. I've been pulling my hair out trying to sort it so thought I'd turn to the community! I've been suffering from quite bad lag when…
A few people were somewhat frustrated with the handling of the Unofficial Character Mini-Challenge, so we've decided to take the idea and run with it in another direction. We're putting a bit more emphasis on letting the participants choose the theme and scope of the challenge for this thing. So, daphz, DKK, JMYoung,…
My name is Dan, and I currently lead a an Indie Team, that which we call XF8 Studios(Not registered or anything yet). We're a starting group of people seeking to crawl our way into the game industry(or further our experiences in the game industry) Hello All, Our game is called Cross Fate, it's a fast-paced action-strategy…