I'm slightly starting 3D environment modeling inspired by WoW. I will keep the polygons as low as I can do, and put handpainted texture on. This is a part of my note for the entire concept :->
Hey Polycounters. I am wanting to get some thoughts and critiques on my portfolio. I am working on another environment that I will put in my folio. Thanks. http://www.salman3d.com
Welcome, all! Time to get started on the second Monthly Environment & Prop Challenge for 2021! I'm very sorry it took so long to get this thread officially going, I was away on a trip and realized too late that I would be unable to modify the thread with the needed updates. :( Remember if you don't finish in the time…
If I could have some helpful comments or critiques on this 2d environment concept, I would appreciate it. Thanks! http://https//www.artstation.com/artwork/ZPLrx
Hello I present a mobile environment created on Unreal Engine 4 You can see this in online preview (W and S camera movement): day and night version video [ame=" https://www.youtube.com/watch?v=3l1pCwv0_hI"]https://www.youtube.com/watch?v=3l1pCwv0_hI[/ame] and some images
Hey guys. This is a small environment I've been working on. Its a local bus stop I pass damn near everyday. These shots are in Maya as of now. I thought I would throw it up on here to get some advise / crit before putting it back into UDK. Cheers. Reference:
Welcome, all! Time to kick off the fourth Monthly Environment & Prop Challenge for 2020! Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished. There's always some good progress that falls off the radar - we want to see your work! So keep going and finish those…
Welcome, all! Time to kick off the LAST Monthly Environment & Prop Challenge for 2019! Shout out to @alytlebird @Dreyzie @jeffryfor your participation in the Voting Thread! +5 internet pts to each of you :) Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished.…