I got this email from a friend of mine yesterday and thought someone else might get a kick out it: Killing some time...I went to linksys.com....went to their Live Chat support...and told them I was Bruce Wayne and needed some help. See the epic adventure below. ( eventually they saw right through it....) Jeg Mark P.…
Hi Everybody, TEAM ECOThink Our Team, ECOThink, was selected to represent France at the Imagine CUP 2008 in the game development category and finished in mondial TOP 6. Kind of the IT Olympic games, this competition gathered more than 200.000 competitors from more than 100 differents countries. Project Ecological Tycoon…
Be sure to check out the 2nd image in the slideshow of the linked story: http://www.wsbtv.com/news/17123408/detail.html Is that irony? Or just plain stupidity?
The Creature Creator will be released on June 17th, a demo of it is allready released: http://www.megaupload.com/de/?d=DBIQX9ZG So, lets see some of your work then. If you go to your: \My Documents\My Spore Creations\Creatures directory and upload the PNG file, other people can simply drop said PNG into their own Creatures…
Hey guys, I'm working on an RTS project with a few guys and I the lead (and only) modeler at this stage. I'm really going to use this to work up my (abismal) skills, and would like all the help I can get. I have seen some guys go from shit to awesome on these boards from the advice of you guys and I thought, hell, why…
For those that don't keep plugged in with Unity: http://unity3d.com/unite/ A few articles from the convention http://www.gamasutra.com/view/news/176316/Unity_adds_Online_Services_store_promises_Windows_8_support.php http://www.gamasutra.com/view/news/176341/David_Helgason_details_most_ambitious_Unity_engine_yet.php Windows…
UPDATE: This issue has been solved and had nothing to do with textures or meshes, in this case the problem was caused by a file called sharedbones.qci, after replacing it with another version randomly found, the problem was fixed. more info in this reply: http://www.polycount.com/forum/showpost.php?p=1764090&postcount=30…
hmm...well here is a little wip I'm working on supposed to be a mercenary or something like that. Should stand around 1700-2000 tris and two 512* maps. Got modeling 50% done mainly just giving form and shape to the character, still not looking cool as I'd like him too be but I'm working on a concept that i'll post pretty…
hey guys, here's a model I'm working on atm. Nothing original I know but as a history-freak I just had to do it Probably something for my portfolio later, it's aimed at modern RTS specs and weighs at 1700 triangles right now. (it'll be around 2000 including the gun and magazin pouches). Textures are not scaled down yet, I…