Hello! My name is Thomas and I am currently student. I need feedback from a professional to get a sufficient grade, I also would love to learn more about this topic. I have to design 3 power abilities (think about abilities from LoL) and animate them on a character. At the moment I have done research on good power…
Website is back up again. To use a path, you have to create one first. If you have a terrain, then it will be created on the terrain, otherwise it will be created at level 0.00 (Z value). My problem is that I have a cave and if I added those to the terrain, the path will be created on top of the cave, not on the actual…
Ahh good point. It does depend on the sounds you're making if the jaw slides forward or not. If you're making a OO shape then it slides forward, If you're making a AH shape it tends to stay toward the back. It even depends on the emotion the person is conveying if it should tilt side to side. The point I was making is that…
Details: Well, first pass on all the props is finally done. Each of the two rendered shot's were done in Max, which won't be the rendering tool we use for the final frames but I wanted to do something to show them lit. The way the pictures are divided, is each picture contains all the props that were using the same texture…
Ok so i have a movie texture in my game, i also have audio from the video and i have it so that when the player starts the level the audio and video play at the same time, but the video goes slow, in the editor viewport i can see it playing at whatr looks like normal speed but when i play test it, it goes slower than it…
Got the 2d system working well and figured out an aim system for 2d that is very intuitive. I'm going to move the project over to being in 2d mode until it’s complete, then add in 3d person over the shoulder. It's just more likely creating a 2d first will get done sooner. https://youtu.be/TgrLHEG_5L0
@Neox Thank you very much for your reply. I don’t have any knowledge of 3D modeling, and since I’m the one who commissioned the work, I have the modeling files. What I’m wondering is simply whether there are any issues with the current sculpt when it comes to creating a cartoon-rendering style model like the images above.…
I want art books but I no longer want physical books. I have three bookshelves full of art books but honestly they hardly get used. They take up a lot of space. Packing and moving them is a big suck. I'm often worried about hurting the spine or damaging the book. Don't get me wrong. I LOVE them all but they are just…
I have been working on this Sabretooth sculpt for a while now, I'd like to hear some feedback regarding anatomy and general proportions! Anyone have any tips perhaps? I'd love to hear.
James Cameron's next film is confirmed by NPR over the weekend to be a movie based on Battle Angel Alita. Exciting stuff! Finally a big budget film based on anime. http://www.darkhorizons.com/news04/041122b.php