Project Borealis is a team of enthusiastic Half-Life fans aiming to create a follow-up to Half-Life 2: Episode 2 based on the Epistle 3 post by Half-Life writer Marc Laidlaw in 2017. We've just opened a new posting for a lead animator to join the team. Check out the position description and requirements…
MMO noob here, and its come to bite me in the bee-hind. I would like to connect two laptops (well one laptop and a notebook for testing atm) so that I can use the Collab scene in Ue4 4.23. There seems to be a number of ways to do this and Im wondering which is the best one. The two units I have both have wifi. I'd like to…
Hello everyone! This is a project I've been working on for some time: Silent Hill 4 apartment 301 remake in Unreal Engine 4. This project is a WIP and there's still much things to do, like the materials and textures for example, as some clutters and props that aren't placed inside UE4 yet. I'm open for any critiques and…
I'm using Arnold with Maya 2017. I've made a groom with XGen and want to set the colour to be the same as the texture I made. I have markings in white, greys and browns so would like for them to show in XGen, not one colour. I have looked at many tutorials and haven't found a solution, I need help as I have no idea what to…
So i need a quick crash cource in how to render out normal and lightmaps in maya. I found these tutorials. Is this still relevant to todays workflow? http://www.doom3world.org/phpbb2/viewtopic.php?t=15763 http://www.game-artist.net/forums/spotlight-articles/1317-tutorial-ambient-occlusion-maya-alchemist101.html I can do…
Hey guys, if you live by the Bay Area or close to, we'd like to invite ya to the big Launch Party Happening tomorrow at the Harrison St. Best Buy in San Francisco. The full game will be available to play, and will go on sale at midnight. We will have the actors there, the dev team and a very special guest. ;) There will…
http://bit.ly/HPG_Discord Guild Art Resource Website: https://handpaintersguild.com/ <br>
Hello Polycounters! I've been working on my handpainting skills for a while, but I've always wanted a community where Handpainting was the focus, and I'd be among other like-minded people. Usually the community can be found in…
https://youtu.be/SZMNW0ddxZ8 Hi everyone! I've been working on developing and creating the art assets for a game called Demon of Justice since mid-2017. It's now complete, and available to buy on the Google Play Store! If you could check out the trailer, share it around, and provide some feedback I'd really appreciate…
So, annoying situation. A Unity project I'm working on has a tonne of lightmaps that were baked in Unity 4, after porting to Unity 5 they still worked fine but now after upgrading to Unity 2017.2 the LMs aren't receiving a dilation/padding pass that Unity should apply automatically...…
Hi there. I'm relatively new to 3D Modelling and I've got a question regarding Box Unwrapping in 3Ds Max 2017. The doesn't work the way it should I guess. The Box Unwrap behaves the same as I would use a Plane Unwrap from all 6 sides and put them in the UV Space. As you can see, each side is separately in the UV Space. As…