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Box Unwrap in 3Ds Max

Raildex
polycounter lvl 2
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Raildex polycounter lvl 2
Hi there.
I'm relatively new to 3D Modelling and I've got a question regarding Box Unwrapping in 3Ds Max 2017.
The doesn't work the way it should I guess. The Box Unwrap behaves the same as I would use a Plane Unwrap from all 6 sides and put them in the UV Space.

As you can see, each side is separately in the UV Space.

As far as I remember in earlier versions a simple cube was unwrapped as a cube(blue sketch) and not every single side separately (I can be wrong though, haven't worked with UV Mapping alot)

Slightly related:
Sometimes when I apply the UVW Unwrap Modifier, I can't edit anything. I have to collapse the stack first and reapply the Modifier.


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