One of the sculpting project portfolio piece I am working on. Currently at the block out/secondary detail stage, I plan to have a game ready model for this. Original concept. This is something I took of pinterest (or maybe google, I forgot). I will look up the author to give him proper credit, but if any gentleman and lady…
Hi everyone. I wanted to share the progress I have made with my honours project. Captain Porkbelly Much better than the previous attempt Pandemic Im pretty happy with how they came out dispite all the flaws in both the topology and Rig. The big areas I need to focus on are the hands and eyes. I dont know why I made the…
Hey everyone! Missed my planned update due to hardware and internet issues...when I got back up and running I realized my files were cluttered and unorganized (and this is just the start of the project), and as this project progresses, it'll be more important to keep everything neat and organized. So I cleaned house, and…
Hello, I am using 3ds max to bake maps. but there is a problem. The projection cage is
completely covered the model but after render test, it shows the cage missed
the model! I pushed the cage a lot but the result is like before! Model is made from two elements. For one of them the cage is OK, but for the
other element it…
So time for a new project. I have always been a huge fan of anything Blizzard especially Starcraft. In fact Starcraft was one of the major influences that made me want to make video games in the first place. When I started in college many years ago, my end goal was to work for Blizzard and even today I still would love to…
it has a little bit duke nukem 3d feeling like the cinema level. The sushi building is the weakest building so far - its far more boring in terms of shape design and textures. Maybe add some more details to it - so its more appealing. What will fill the scene later are lots of small and tiny environment stuff like…
Hi all, Team of former Game Leads at companies like Riot, Zynga, PUBG, SEMC. Looking for talented artists to join the team for two projects. Very early stage in development, MAY lead to compensation if/when we secure funding. Most of us are located in CA but are working remotely. 1) 2D Illustrator for Casual Mobile Game.…
Hey everyone, so i was working on an object in substance painter and was mid way through when i realized i hadn't modeled part of it properly, so i went back into Maya to fix it by adding geometry (which meant making new UV's slightly) saved out a new high and low poly OBJ and went to project configuration to import my new…
some samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…
some samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…