Your reference image sucks. Its not alligned well and the woman has horrible proportions for a first stab at character modeling. The images you are using now would make for a good model once you have a few completed characters under your belt but for now it will just throw you off. Get some better reference (maybe some of…
You need a more developed concept, or you aren't going to be able to take it much further beyond what you have here. Your profile is much too straight. You need some curve in that spine! http://www.flickr.com/photos/ellenm1/4299890396/in/photostream/ Turn off smooth shading while you model- Switch to Faceted view so you…
You're done??!! Stick with this character a while longer dude! You've got the foundations here of something that could potentially be pretty awesome. Take it into ZBrush/Mudbox, have some fun with it and then go from there. I think you would benefit more from continuing this character and posting here to get crit/advice.…
Modeled on a DJI Mavic Air Drone using reference photos online. Modeled in Maya with a higher detail for potential close up shots in mind, Still in progress but looking for as much feedback as possible. Particularly concerned with face count and edge flow but any criticism is appreciated and welcomed. Currently at 69288…
Based on the concept created by Elijah McNeal: https://www.artstation.com/artwork/bm1Wg It's taken a few weeks but it's finally over. I've learnt so much and I had a wonderful experience looking for more references I found it very challenging and beautiful! I used 3ds Max for modelling, V-Ray for rendering and Nuke for…
Crocodile-1st model for my reel ...need help and inputs Crocodile-1st model for my reel ...need help and inputs Hi all....It was an awesome journy for me with Zbrush for last 2 and half years and now I think its time to make my turnarround reel. I will be trying in both CG and Gaming industry, and the first model I choose…
been experimenting with joint placement and skinning in earlier stages of modeling. found that the split branch order smooth skin cluster option allows for successfull retreats from modeling mistakes cly_armature 1 > http://rogerklado.web.officelive.com/Documents/cly_armature.zip /* cly_armature.mel v.0.1 // Roger Klado…
Hello guys, first of all I'm glad to be among you all, and now I'm confused. Could someone please help me with showing me the below methods? * Build out * point by point * Edge extend * primitive modeling * box modeling * patch modeling * texture and animation tools * dynamics * subdivision and are there any other methods…
Hey Guys, Looking for work/employment, live in Sydney, Australia. Absolutely willing to relocate for the right opportunity, also willing to do Freelance. Proficiencies: Hard Surface Modeling High/Low Poly Modelling Environment/Prop Modelling Sculpting Photo Texturing Procedural Texturing (substance) Contact:…