It's taken a few weeks but it's finally over. I've learnt so much and I had a wonderful experience looking for more references
I found it very challenging and beautiful!
I used 3ds Max for modelling, V-Ray for rendering and Nuke for composition and postproduction. My intention with this model was to push me forward and get out of my comfort zone. I'm modelling using the hard surface techniques and my intention is to be used for the film industry
Here is another weekly update of the gun. I think it'll be finished in the next two weeks and it has been a wonderful experience and very exciting at the same time. There have been struggles with a few parts but checking references and asking for details have saved me a lot of stress =D Feel free to criticize and give feedback and I wish you have a nice week!!
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I've been working on the blocking and started to model using 3ds Max and rendered in Keyshot.
This time I bring you a huge jump with over a week of progress.
I'll show you the wireframe as well to receive feedback
This time I rendered it in Vray as I could get my isoline mesh displayed as a material.
Feedback is always appreciated =D
I think it'll be finished in the next two weeks and it has been a wonderful experience and very exciting at the same time. There have been struggles with a few parts but checking references and asking for details have saved me a lot of stress =D
Feel free to criticize and give feedback and I wish you have a nice week!!
Wish you the best!!