Hey azraelxt, to fix this problem we need to eliminate the triangle polys from your model. This can be done by selecting those triangle faces and deleting and replacing with a quad. Then when you subdivide/smooth the model it should fix the issue.
Ahhh man, don't ask the same question in multiple forums... I just responded to your technical talk post and you've already had the same answer in this thread. Just avoids confusion and wasting time.
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Hope I helped
Chris