Hello everyone, I’m modeling a moka pot to demonstrate my understanding of topology on my portfolio, as one of the recruiters I talked to suggested. However, I have this problem where pinching and shading issues occur whenever I turn on sub-division. Also, t’s hard to get sharp edges near where four surfaces meet. My best…
Hey guys! I´m working on my Portfolio and finished my first little Scene. It´s inspired by this concept here ( not from me) : My intention was to get used to Unreal 4 and the PBR Workflow ( i used Substance Designer & Painter ). Really would love to get some feedback and crits, greetz Diablo
Destructoid posted it's preview today of Dance Central Sketchbook #4 [a character development interview featuring some of my concepts and rough zbrush drawovers from the creative process. You can check it out here. the earlier write-ups [# 1-3 ] can also be found through that link, and additional images through my blog.…
This thread is my Off shoot from the Custom Quake 4 Models thread. I felt that I was somewhat HIjacking the thread, so I simply created this thread. The basic Premise, is a friend and I are in the same animation class and both want to get into the Game Industry. We both are a little behind with our portfolios, so to help…
Good 'making of' from Halo 4 http://area.autodesk.com/areaadmin/ooyala/show/ZobHQ4NzrsYP4CNnu2EijUGDRztihF7j/982/552#ooid=ZobHQ4NzrsYP4CNnu2EijUGDRztihF7j
so this is probably a dumb question (I certainly feel dumb right now) But I've been doing some scultping in zbrush 3.5 for about 3 months now and enjoying it. Suddenly I get a free upgrade to Zbrush 4 and I'm pretty happy because im about ready to sculpt a new model. Problem is that now when I click "import" in the tool…
The title seems to be plain gibberish, but I don't really know how else to describe it :/ Anyhow, I've always had this thing for 4-legged mechas, and being inspired by several RTS-games I wanted to give a try and make my own... In low poly, of course. I had an idea of 4-legged mecha that would be bit of a mix of something…
Hi guys, Apologies if this has already been asked before. My ZBrush 4 is having problems with the polygroups navigation. I don't seem to remember this happening before... It seems to be completely unresponsive if I try to hide a polygroup :/ Has anyone else run in to this? I've seen others complaining about it online, but…
Hello everyone. After playing hundreds hours in Fallout 4 / Fallout 76 I decided to recreate one of the weapons from the fallout universe. I really like the post apocalyptic style and this is what I got. I am planning to improve the textures to achieve the more realistic look and so any feedback are welcome. I'd like to…