I have no idea which individuals the companies are sending but as soon as they come I will ask the guest speakers in person when they arrive if I may publicly thank them on relevant forums so they get just deserved recognition. If they wish to have no praise and are doing it off their own back then I will respect that as…
OK people this will be a double post because I just noticed that I took too many feedback and didn't give much back and ashamed of my greed. So this will be a feedback one. Let's go: @ PyrZern Lookin' nice. Please notice that part of her belt that is holding the metal orb ( where the hole is) is şarger than where i is…
Hi, 3dsmax does not apply materials directly to face. IF you apply material to subobject selection, internally (and perhaps unclearly and unhelpfully) 3dsmax creates a 'multi-sub' material and manipulates the ids and material assignment of your mesh so that you see the material you have applied on the faces you have…
Update Thats a huge amount of replies, I can clearly sense that everybody here feels the same way as I do. I am indecisive about this situation, I wish to expose this at MSU and epic forums too. But I received news not coming from my mouth, but from their own. That Warmgun mod * started a company called emotional robots,…
it seems to be related to the driver model or so. At least thats what Adobe keeps saying. Installing the latest fix and latest nvidia drivers helped a bit but it still flickers and shows some cache of the direct draw or 3D buffer in between. Also when creating new layers especially text Elements it tends to freeze every…
Hello , Thanks alot guys for the feed back , much apprciated . @ Racer445 : No no it has nothing with copy right issues .. i just didn't have a clear image for that logo .. i wish i had this image you posted :) @ Tumerboy : Yeah i agree the Semi-Full selector is very small , i was concering about that part too but due to…
Hello everyone, let me start off by saying, I wish I saw this contest a lot earlier! Namely because I literally just finished a very similar project maybe a week or so ago. I learned a lot from it, especially on the recall animation, so hopefully I can apply what i learned to my official entry! If you want to check out…
So I recently switched from Max 8 to Max 2010. I don't know how to ask this so I'll try to explain as best I can... -When you create a face (either in Editable Mesh or Editable poly) your mouse turns into a cross hair. You then select the vertices you wish to compose the face. Now here's the problem; in Max 2010 when ever…
Hi everyone, i usually introduce myself when i join a forum and i couldn't find the introductions page so i posted here. So yeh, Hi im Noclip, or Jacob if you wish to call me. I'm relatively new in the world of modeling and all that and mainly became interested after the Team Fortress 2 Polycount competition. I know hardly…
This is the 1st model I have ever done in 3ds Max and learned alot during the 3 week process. Devouring every tutotrial I could find on the net. This is the high poly version without turbosmooth applied but all parts are ready for it with support edges inplace. Once I get to that point. Real world scaled correctly to 13m…