Hothead Games is looking for a Lead Artist for our team in Halifax. Are you a self-driven artist? Do you have the ability to switch between many disciples including interface design, environment creation and character development? Hothead Games is 130 people that make free-to-play mobile games. We are one of the world’s…
http://www.gametrailers.com/viewnews.php?id=4115 The idea is simple and makes sense but one thing that erks me, DVD's don't have to be re-reviewed when they add scenes not shown in theaters and don't have to change the rating on the case to reflect whats now inside. So then why would game devs have to show them everything…
Hi Polycount, Landslide Games is expanding and looking for various artists for our upcoming game. Candidates will have a passion for horror/sci-fi style video games. Previous experience in game production is preferred but not necessary. Visit www.landslide-games.com for our current list of vacancies! Kyle Landslide Games
Creating a character based off of this concept by Fabio Cacciola (link to his piece on ArtStation here: https://www.artstation.com/artwork/L94gK). I decided to create this post partly to document what I've gotten done so far, but also to gather and action any feedback anyone has :blush: I'm planning to create hair cards…
Piranha Games is searching for a Lead Animator to add to our art team. The candidate must have at least 3 years experience in animation for games, excellent communication skills, and a strong understanding of animation fundamentals. Candidates must also have at least 1 shipped title in either PC or console (both prefered),…
https://vimeo.com/129769848 Download free : https://drive.google.com/file/d/0B8NynPgOcrs4TG9YNllQM3FVNlU/view http://gamejolt.com/games/platformer/ascent/71524/ (run "AscentDemo1.exe" after unzipping the folder) Hay guys, me and a group of 3 other University of Hertfordshire are working on developing a playable game called…
[FONT="]Main Tasks and Responsibilities[/FONT][FONT="] [/FONT] · [FONT="]Programming in the relevant languages (C/C++)[/FONT] · [FONT="]Programming all the various game modules (artificial intelligence, sound library, display, etc.);[/FONT] · [FONT="]Programming the tools required by other…
So, the other day, I was looking at the long lists of Polycount people looking for fellow Polycounters under jobs and freelance, and thought: it could be a really cool idea if there was something like a community game project. It could be something simple, or something grand; it could be anything. What immediately pops in…
Hi I'm a game industry veteran turned indie game dev. Since going indie over two years ago, I have done all the code, design and art for my games by myself. I've shipped 3 distinct games on two platforms (XBox Indies and Windows Phone). I'm not a great artist and I'm hoping to start finding Softimage users who might be…