[FONT="]Main Tasks and Responsibilities[/FONT][FONT="]
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· [FONT="]Programming in the relevant languages (C/C++)[/FONT]
· [FONT="]Programming all the various game modules (artificial intelligence, sound library, display, etc.);[/FONT]
· [FONT="]Programming the tools required by other developers;[/FONT]
· [FONT="]Collaborating closely with the game designer as well as the graphics teams to determine various game constraints and establish each element.
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[FONT="]Skills [/FONT]
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· [FONT="]Essential: Strong programming skills in C/C++[/FONT]
· [FONT="]Essential: University degree in Computer Engineering or Computer Science; [/FONT]
· [FONT="]Essential: 2 years of experience; [/FONT]
· [FONT="]Essential: Knowledge of 3D programming (OpenGL);[/FONT]
· [FONT="]Important: Organized, self-reliant and a team player;[/FONT]
· [FONT="]Asset: Experience with iPhone, Wii, PS3, Xbox Live Arcade, PSP or DS.[/FONT]
· [FONT="]Asset: Experience in the video game industry.[/FONT]
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Profile[/FONT]
· [FONT="]Ability to work independently and under pressure; [/FONT]
· [FONT="]Ability to meet tight deadlines; [/FONT]
· [FONT="]Ability to optimize code size and speed to maximize the technological capacities of each device;[/FONT]
· [FONT="]Ability to program in a methodical and structured manner; [/FONT]
· [FONT="]High interest in video games and in-depth knowledge of gaming culture;[/FONT]
· [FONT="]Strong communication skills and ability to work in a team[/FONT]