I really love the girl with the red hair and the druid.. the white cloth draws a lot of attention upwards to the head, the important part of a character, same for the red hair. Your warrior could need some more love I think ^^ take a look at the dota 2 style guide.. since you're tackling a top down view, right?…
Valve has announced the first 3 winners of the Dota 2 Polycount Contest. Head on over to their blog post for full details, or visit the threads for the 3 winners in our forum. The first 3 winners announced for the Dota 2 Polycount Contest are: * DRa90NBoi's 'Nightshade' for Templar Assassin * Beats' 'Riftshadow Roamer' for…
I like the style you have going on for textures but I can't help but feel like the colors are all over the place. I think you need a more cohesive color scheme to make this character shine. While I doubt that you're going for the Dota style, I think that their art guide has some good information on color distribution.…
And some trailers for both : [ame=" https://www.youtube.com/watch?v=fo4w2rVM65c"][SFM] "The Three Virtues" - Spring 2014 (Dota 2)[/ame] [ame="https://www.youtube.com/watch?v=pvvgVBbnVXs"]Strength of the Demon Stone - Dota2 Earth Spirit set - YouTube[/ame] A huge congrats to everybody submitting items for the Year of The…
Hello friends, It's been a while! But this time spacemonkey and I have not been idle... we have just put the finishing touches onto a new Dota 2 custom Courier. :) You can check out the Steam Workshop page for the backstory and voting here: http://steamcommunity.com/sharedfiles/filedetails/?id=161982972 May we introduce...…
Welcome to our Dota 2 Monthly Community Competition #17 This month we are going to get back to SINGLE ITEMS! Items based on the heroes like Huds, Couriers or Wards will also be accepted, but they will not compete for the trophy to keep the competition even for everyone The theme this month on the DEMON race Heroes list:…
In the art guide for Dota 2 (which emulates warcraft 3 [RTS]) they make a good point about texturing, specifically that you should have greater saturation at the top of the character and it should get gradually darker as it travels down towards the ground. Right now the textures look good, but when I popped it open in…
Hey guys, It seems sensible to establish a thread to include a few more work in progress picks, aswell as drop concepts as we explore them. Previous work includes; [ame=" https://www.youtube.com/watch?v=Hsr4qnTZReM&hd=1"]DOTA2 Courier - Gnome Pig - Walking Animation Set - YouTube[/ame] Next Up If you feel generous, please…
Hi everybody, I made a model in 3ds max for dota 2. When I started creating the item, I didn't have scale in mind because I figured an item can always be rescaled. So as I was finishing up the model I decided to test and see what it looks like ingame. So I imported the decompiled model from Dota 2 and scaled my model to…