I use Silo alot for organic modeling, its workflow is extremely well optimised for working quickly, I have had to switch more to max recently though as its simply a better tool for hard surface modeling. to ease the transition i wrote a few scripts to emulate silos modeling flow in max. mainly they composite similar tools…
Yeah I know we do not need a compiler for running mel script but ... :) Here is my workflow when I create mel script : - I have a set of mel file where I will drop all my basic functions I will use for custom tool (Bottom level) - I have another set of mel file for common//tools still low level but cannot be insert in the…
There is an angle loop script that can select loops through non-quad poles. But it does not have an option to bind a hotkey. is there another script or solution to select a continuous loop in 3ds max based on angle threshold? http://www.scriptspot.com/3ds-max/scripts/angle-loop https://vimeo.com/114909229 Angle Loop - 3ds…
hey guys, so I was kinda looking for something new to learn and perhaps build a game as a hobby project. I am mainly a 3D artist and wanted to be a little bit more independent from coders regarding making small games. Now I like both unity and unreal but I feel like unreal has much more to offer however, I reckon its much…
Hello everyone! I made a script that makes it easy to generate parts in a basemesh. You can find the script right here: https://gum.co/partacus https://www.youtube.com/watch?v=tfW0myPp7V4
HI. i am new this mel scripts but i wan to share this you some little mel script to easy align/snap object like 3ds max do, may be some of you it will be usefull like this like this.. assign hotkey for press/release this mel code : //for PressPart float $posA[] = `pointPosition -l`; SelectVertexMask; ///convert to…
Hey polycounters! I’m currently working on a Zbrush script to speed up my pipeline to Substance, but ran into an anomaly I can’t wrap my head around. Chances are this is a no-brainer, since I’m completely new to Zscript and not the biggest scripter in the first place. So please DO state the obvious. The script is supposed…
hi all, I am working on a project for my studies at the moment, where I have to design and make an aircraft (futuristic jet) in the UDK engine. I am not too sure where to start as I have limited UScript knowledge. I think it involves creating your own custom vehicle class and using matinee to change the camera when the…
Over the past two years or so, I've seen an increasing proportion of Technical Artist roles that include something in the skills requirements about Python/Tooling. Can anyone give me some practical examples of what this is for? For example, a job might be advertised as "Unreal Technical Artist", but include "Maya" as a key…