There is an angle loop script that can select loops through non-quad poles. But it does not have an option to bind a hotkey. is there another script or solution to select a continuous loop in 3ds max based on angle threshold?
@Swordslayer: I just wanted to ask if you could make the script a bit 'smarter' :-) What I basically mean is that it should default to behave like the normal select tool and only use the angle algorithm if the loop stops at a non-quad vertex pole. This way the loop would not stop at large angles while the edge loop continues (no poles). It would be even better if the loop would find the shortest path between two selected edges (I still use the Orionflame 4 scripts loop for that). I included some screenshots.
That is an alternative, but it does not work as expected all the time, and it takes longer to select manually like that. Been used to doing it the old way. Maybe I should use the new selection method more ;-)
It works great for me, whenever you want to add an 'orientation point' when it could fork more ways, just click (shift is pressed the whole time):
On the examples you provided, it would work with one click for start and one for end, with longer loops maybe one click inbetween, so I wouldn't say that it's that much slower - and the script would handle only simple cases anyway, while this covers any case. I might extend it some time in the future anyway, but not now.
Replies
On the examples you provided, it would work with one click for start and one for end, with longer loops maybe one click inbetween, so I wouldn't say that it's that much slower - and the script would handle only simple cases anyway, while this covers any case. I might extend it some time in the future anyway, but not now.