hey everybody! new character project on the go here. my concept is going to be more of a sophisticated sci fi character as compared to my last one. its going to be more of an exploring female character so she wont need to much ''heavy'' armor. the main inspiration came from the suits in prometheus as well as Kerrigan from…
I have a tv tuner in my rig with our cable connected to the tuner. I recently called the time of death on my once glorious rig and started using my laptop as my main computer, it is ten times better than my old rig. I actually keep my laptop stationary in my room because I connect it to my 42 inch tv. The tv is my main…
edit: artist found Aug 2nd 2016 thanks I've been making a multiplayer avoid game inspired by Starcraft 1 bound maps. You control a unit and run through traps and obstacle courses by correctly timing and aiming your clicks. The game engine is pretty much complete and I am in the process of making maps. But guess what I have…
This is a continuation of the project I was working on with my aircraft WIPs. I got so much help with that, which improved the quality immensely. I was hoping I could get the same with this? The concept is this floating collection of rocks with a small town on this large central mountain, and then these floating rock…
Hey everyone, Ive been waiting for this day to finally show the world what we at Moon Studios have been up to! Over the past four months, we put together a small independent games studio and immediately started working on our first project: WARSOUP. WARSOUP is a Realtime Strategy First Person Shooter - Were combining the…
I started work on a new scene recently and looking for general crits as I go along, its still a bit early yet but I like to blog my development. Its nice getting a second set of eyes on things as I'm fairly bad for getting very narrow vision when working on something for a long period of time. Its also nice listening to…
Hello and welcome to the official Recruitment post for the stand alone game of Island Troll Tribes! You must be 18+ to join our team. No exceptions. Team Structure We will all be working together closely to relay relevant information and work together to build the game. I am local to San Diego so if you are in the area we…
Really nice layout, and some nice content too. I agree the character shouldn't be there; you've got more than enough other stuff in there to let her go. Not that a lack of content warrants lower quality work, just that sometimes people keep lower quality work in their folio to fill it up (like me :D ). Also, may be worth…
Although I have not really been on Polycount for long in the grand scheme of things, I have not been too active a while (not that I posted that much anyway) as I just find it more convenient to post my work on the forum for my University course. I do plan on being more active in the Summer when I have time to create that…
a lot of reference from the web also has the subject tilting their head ever so slightly forward, very visible on actor/model shoots. that can throw you off pretty bad when trying to align things. for likenesses i agree with pior that getting some color onto the head quickly can help a lot but it does not make for the…