Thanks Bronco, I must have missed Roshach's post before (tired from work hehe). I have a couple of extra questions now hehe: My brother is in the US now (married to an american woman), do you think that would have any aid on my getting a visa? Also when you talk about having a degree, do you mean a degree in the field you…
I was told about the attachments after I posted my first image so I did remove them and will be doing them seperate as you suggested CerealDemon. *edit* The mod is Assassination Mod. Almighty. The hands should be exactly the same as the standard crysis biped as I moved a new set around them, though they might have slimmed…
Micheal when I mentioned programming, I was referring to extra stuff you need to do to get your ogre scene to work from scratch. I don't do any programming. I have some scripting skills. When I brought up the free engine stuff up in my previous post I was trying to point out that although they might be free they can have a…
It's not often that you stumble upon a thread that's less than 3 years old through a random google search but such is my fate tonight. Since this thread isn't too old and I'm in the process of modding Lineage2 textures right now (and having issues with it), I thought I would bump it for the sake of (maybe) answering your…
The Portfolio I showed was far from polished as it was created at the last minute due to time constraints on the position. What impressed them most was my involvement in the MOD community and working on team related projects such as a custom art TF2map, along with an UT3 MOD, ect as I was told this shows I have a passion…
Here's an example of a typical Clo/MD seller on Artstation : https://www.artstation.com/digitalcombine/store The videos shown by this kind of user usally go all the way to the final garment in MD/Clo, which is suitable for renders but not for game use. A proper game model would involve a retopology step (usually started in…
OK guys, I need some help. There is an older mod for quake 3 called TrueCombat. I am, upon request, adding new weapon models and doing a general graphical update for the mod. I am running into some issues though pertaining to animation. I need to find a way to transfer the animation sequence from the view .md3 to the new…
Alright, so I've been lurking Polycount for a while now and finally decided to start posting. There have actually been a few threads that I just thought about jumping in and replying to, but posting on a forum without first introducing myself just doesn't feel right. Maybe it's just me? Anyways, I'm 22 and attending the…
Hi all, interested in what any of you have to say about my portfolio. Its geared toward level design primarily, though in the future I woudl like to get some enviro art in there (I just need to finish something!) I tried to make a profile on modcore but their captcha thing is borked and won't let me register. Also, do you…
Playing through Arkham Asylum I realized I dont know as much as I thought I did about batman. One character in particular; Prometheus. The concept art for Prometheus was awesome, even though hes a villain, I thought it would be a great excercise for anatomy. So Heres Prometheus, granted theres not much yet changed about…