Hi, everyone. With my most recent project going live today, and plans to start culling my portfolio next week, I decided now would be the time to get a critique and different perspectives on where I most need to improve. I'm aiming to get to the point where I can be a freelance generalist with focuses on prop design and…
Hi Polycount community! I am a fresh graduate out of college, and a long time lurker on these forms. My goal over the next couple months is to revamp my portfolio, and learn as much as I can about 3D modeling/Texturing. For starters here is my portfolio: http://www.dominicdidomenico.com/ Any and all critiques are welcome,…
After working in the industry for 12 years or so I figured it was time to put together a personal portfolio. Check it out here: http://www.joewilson3dart.com This was in some sense a proof of concept, to see if I could create a portfolio that was entirely reliant on interactive 3D content, powered by Marmoset Viewer of…
Hi everyone. As the title says I want some opinions about my portfolio. I wanted to add some stuff and tweak some others in my last environment (Old house), like the wall material for example, but I am very limited on time. I would love to hear some feedback about my portfolio in general, how far do you think I am from an…
Hey ya'll!~ I've been ghosting this site for a while now but friends have been urging me to post/ get feedback so here we go. I concentrated mostly on art for mobile games while in school but I want to branch out of that. I'm an associate level 3D artist and illustrator looking to improve my work/presentation/portfolio.…
Hey Ive got a portfolio website up and running and im planning on redoing it soon, I would love if you guys could give me some feed back on what I should keep or change? xD Portfolio: http://kieranduggan3d.netne.net/
I am a 3D Modeler that specializes in environment art and props and I have just recently graduated from the Vancouver Film School's 3D Animation and Visual Effect's one year intensive program. I have put out my resume and portfolio to any location that is hiring, but all I have got back is either negative or nothing. Can…
Hi everyone! Here's my portfolio I'm looking for a job, so I need a nice portfolio. I've only worked in small studios before as a general 3d artist, working with everything from 2d gui, to models and textures, rigging and animation. I'll guess a good start at a bigger studio would be applying as a prop/general artist or…
Hey guys, it's that time again where i need to start job hunting and i was wondering if some of you fine people could crit my portfolio? I'm in the process of adding some more images of my latest environment scene. I'm currently looking for a job as a prop/environment artist so any advice on which direction i should take…
Hello, I am an art student and fairly new to 3D. My interest is in character modeling and texturing. I was hoping I could get some critique on my portfolio and advice on how I could improve it? Thank you so much in advance!