Hi, I'm looking for someone to create 4 or 5 cars for an upcoming rally game. Our spec is shown in the image below, any more questions please ask. We are creating an arcade style rally game - the images below come from Sega Rally 2 which is a good example of the look we are going for. Bold, colourful arcade style…
Hi all! This site was recommended to me a few weeks ago, only just got around to distilling my thoughts into a question, I hope someone can help. Over the last couple of years I have been making models to go into a Star Wars Galaxies Emu server. simple things, I used to use Tinkercad, pushing that through Blender and such.…
[ QUOTE ] the specularity really needs to NOT make it look like a model with specularity, if you know what I mean. IT can be done, look at quake wars. They have done a beautiful job with the spec. Something which is rare. [/ QUOTE ] Hey sorry, don't mean to pull you up on this point for the sake of it, but I think as…
Hi, guys. I'm currently working with a in-house engine that requires to create a polygon to create invisible walls while playing real time. The problem is, that in order for this invisible wall to work, the X and Y values of the bottom vertex should never be the same of the x and y value of the top vertex. And the top face…
Still have some work to do shaving it down, but here's what I hope will win it! --------------------------------------------------------------------------------------------------------------------------------------------------------------------- Yasuo rose his sword to shoulder-height. He held it horizontal to the ground;…
Hey Zetheros! I was not aware of this character guide. I see it has a lot of good tips, especially about the gradients and values, color mixing and how they divide the color palette into big, medium and small! For some reason I've only thought that way about shapes and not colors and values, but it makes so much sense!…
well, I think the problem of writing my dissertation is finally solved. It's complete gibberish, but thankfully also a marginal improvement on my current essay.. mise en scene is a good idea in a way that A Way to Make Money. online. with Your own home page. on how to Write a paper on the future of Ideas: The Fate of the…
Traditional game industry feels like it has already peaked and currently is in decline. Cultural importance of games is not the same. It was new and fresh thing that was exciting. Games were evolving and improving and gave players the sense of novelty. And now it's just another boring industry ran by corporate greed. In…
So, I've
been puttering away at this thing on and off since summer. It started as a way
to learn the new Zmodeler tools in Zbrush, without having to chase around for
ref, and practice hard surface at the same time. I've mostly been a character
guy thus far. This slowly evolved into a desire to turn out a game-model,…
sorry for the wait, i finally managed to get empire total war working :P anyways i'm back, and i figured some way to launch the script from 3ds max. here's the modified maxscript first: macroScript saveUVstophotoshop category:"Dejascripts" tooltip:"unwrap UVWs into photoshop selection" Icon:#("GameTools",2)(if…