Come join the team that creates logos and packaging for our video games! Your work should have high added graphical value and promote the brand image of our future benchmarks. Your mission: Working under the Artistic Director for packs/logos, you will be reponsible for creating and developing 3D models for packaging. You…
Hi guys I am currently trying to improve my rendering and lighting abilities and want to use this photo as a starting point I have created an object and some lights already using Maya Mental Ray and wanted to ask what I need to consider next in replicating this image. Do I need to add an ambient occlusion pass or should…
What's up guys, this is my first thread on this forum. I'm working on a 3D character (shaman) and would like to share some WIP's with you. I am using Marvelous Designer, Zbrush, Photoshop and 3dsmax (Vray). Feel free to ask questions and give crits! Cheers, Florian
I've been hovering over these forums for a long long time.. lovely art and inspiration everywhere. I thought I'd post my latest piece. I call it "in our defense". He's a character I created as part of Kris Costa's stupindous Zbrushworkshop class. It was a ton of work, but incredibly rewarding. I hope peeps dig him!…
Job Position: Full time - no freelancers or outsourcing required at this time, thank you! Job Information: We seek self-motivated artists with oodles of talent to help us achieve breathtaking visuals. You will be responsible for creating an exciting variety of in-game assets, including environments, characters, vehicles…
Good people of polycount, i have bought myself a new workstation, unfortunatly i have a lot of problems with my Radeon HD 7970 GHz Edition. First my pc broke down a couple of times, when i stressed it. I tracked it down to temperatures and resolved the problem by adjusting the fan I mounted. Everything went fine for 3…
Hi guys and gals, Just wanted to share some work I did recently. It's pretty much environment art, except it was done for the architecture field, meaning the overall style had to be different.. and maybe less exciting. The first project was done in CryEngine3 and was build according to client specs. It had to have a custom…
- Fantasy Sword Original Concept Art by: War Hammer Online Update 2 - Sketchfab test Shader is funky, not loading the diffuse half the time. Also its making the model super shinny... [SKETCHFAB]zSlqkXzUrqxtaTUQA81rewHjp14[/SKETCHFAB] LINK I rendered the HP with Vray, first time using Vray so they came out abit grainy…
I posted two of these in my anatomy thread, but I'm going to move it here because I plan to work on this image a bit while I do the escape challenge. I really cannot decide on a composition. I'm not sure how to capture the girl, and the light being turned off, in one shot. I've tried vray cylindrical camera, and fish-eye,…
Hello guys! I'm relatively new self-taught 3D artist. I would like some advices about film/cinematic modeling from you coz I want to learn, practice and build my portfolio in that area. I use ZBrush, Maya as main softwares, and now I'm looking forward to use Mari as a texturing tool. My inspiration is Blizzard's World of…