Hey All So a few years ago, after one of the polycount meetups, a few guys and I started a sketch group. of local PC members. It was a fantastic chance for us all to share our goals and objectives in a non judgmental environment. We learned a lot, about not only ways of working, but ways of thinking as well. Topics and…
Personaly, I see no problem in people keep posting past themes... The most important here should be keep producing art, the way everyone feel more confortable. But anyway, it's not my thread, so lets move on.
Our countries going to shit :( Its incredibly frustrating that we are paying to get the country out of debt when its the banks and government themselves that should be bearing the brunt. Fuel prices raised by 50% over the past 4-5 years (due to rise another 8p/litre next year), housing prices skyrocket, Train fares also…
Hello everyone. I am a junior artist and terrible doing lighting. I would like some tips to improve the light in unreal, Maybe different light colors or postprocessing options. Lighting is a very important step as an artist I am looking for feedback to do it right. The more I look to my project the more lost I get. I am…
Pressing x in max was a long time ago noobie mistake, god i was flipping out over that and made a post waayyy back in the day for just that, silly shit.. In ZBrush when asked that this is not an undo-able operation and you accidentally delete a mesh/tool you didn't mean too!!!!!!!!!!!!!!!FFFFFFFFFF... Hitting god damn…
Hi, thank you for taking the time to review the model. I used a different reference image, so the final result ended up matching that version more closely. Regarding the presentation, I kept the lighting and setup very simple because my main goal for this pass was to gather feedback rather than prepare it for posting. I…
Hi there MaX_ON2077 welcome to Polycount! Please don't create duplicate posts in multiple forums, just choose the section you think is the most relevant and post there, thanks.
Hello! Before I start, if this is not an appropriate forum to be posting R-18 (NSFW) type requests, please feel free to delete my post. I did however, read the rules for this forum and did not see anything particularly forbidding this, so I will go ahead and post it. I'm a artist who mainly focuses on traditional artwork.…
Hey there, this is going to be a pretty long response. I'm a 3D artist who has also played the cello for almost 20 years, so this post is ... extremely relevant to my interests. In terms of Polycount-specific stuff, I'd recommend embedding images in your post instead of attaching for the future. Just easier for people to…
Hello, We are happy to announce Substance Designer 4.3 with Yebis Integration! Yebis provides state-of-the-art viewport post process rendering directly in Substance Designer. Digital artists ultimately want to feel unconfined by unnecessary layers. They want to make a change and see what its actually going to look like…