Hello everyone, This is a UE4 environment I have been working on over winter break from school. I would really like to get some feedback and constructive criticism. https://www.youtube.com/watch?v=zNq3ig3AheY&t=9s
So, there's a lot in your portfolio. I actually really like your illustration, especially the Neuromancer arcade one, but it really has no place in an environment artist's main portfolio page. Your arch viz is really cool, but the weakest by far is the vertical farm. As for the environment art, my favourite environments…
I dunno. I see that approach. Like here's a bunker that has a gun in it. Scott Homer http://scotthomer.co.uk did that with his first portfolio (which was amazing btw). So I think there's merit in that. More so instead of spreading yourself thin trying this or that. Just focus on what you want to do. If it's current/next…
Does anyone have any tutorial links or advice on creating lowpoly environments like you'd see in a game on say, a DS or N64? I've googled the topic a lot and never had any luck. Problems I often encounter is, for example, placing paths of dirt in the grass(think Ocarina of Time). How to actually texture the scene and such.
Hey Guys I've been waiting for an opportunity to finally start a thread here as my lecturer 'Little Claude' is always reminding me to do so :smiley: So, here's my first post and first foray into modeling, texturing and lighting a real time engine environment. This was a brief I did for a 2nd year project called "360 Room".…
Hello Polycount! My name is Luke Wall, and I am the writer and composer for a new RPG project that is getting off the ground. The team currently consists of me, the producer, a concept artist, and one voice actor. We are currently working on creating a pre-production demonstration demo of the first level of the game, which…
Hello, My name is Jon Woodman, I'm an environment artist looking for freelance work. Please view my portfolio at www.env-art.com Thank you for your time Jon
Hello everyone, Shadow Demon Entertainment is in need of an exceptional concept artist and skilled environment artist to help us with our current project. Both positions are non-paying until we are funded or published. This will be a fantastic opportunity to gain experience working with a team and publishing a title.…