I'm trying to figure out a workflow which lets me use an IMM Curve Stitch brush in Zbrush and then bake that detail into a lowpoly mesh, but at the same time, keep the stitches separate in some way, so I can easily change the stitches color later in Substance Painter. How can I bake the normals of the stitches and create a…
If i switch my clipping brushes in zbrush, or my masking brush, every single time zbrush will ask if i want to skip until next restart. so everytime we open zbrush we have to deal with this? its been bugging me for ever, does anyone know how to disable this message? its so gd annoying and time consuming , much appreciate…
This is a little tutorial which aims to show you how to use the Deco Brush in Zbrush to sculpt hair on a high-poly mesh The first step is to look at some references. Obviously this is one of the most important steps. Like most things, its easier to do something if you can break it up into smaller pieces. Get a better…
Ello Polycounters! I´ve been working on a portfolio piece recently, and been having some hard time tweaking my curves; they just won't stay still when I move one section of it. Doing fine adjustments is pretty much impossible and I'm starting to run out of patience. Anyone here who might know a trick or two how to make…
Pixologic launched ZBrush 4R2b yesterday and it has a shopping list of cool new features and a cure for baldness. If you haven't been following much of the sneak peak videos from Pixologic lately about the R42b update, now is your chance to check it our yourself first hand. I received my update e-mail last night and will…
I am using Zbrush Core and I noticed a lot of the useful brushes like trim adaptive, clay tubes, mallet etc aren't included. Does anyone know if there have been any of these brushes recreated to work in Zbrush core? I tried searching but couldn't find any results. Zbrush core does pretty much everything I need to but feels…
Looking to hire an experienced 3D character artist for a fixed-price commission. US-based only. The deliverable is a production-quality Character Creator 5 (CC5) character built on the HD facial profile — 262 blendshapes intact through UE5 export via Auto Setup 2.01. The character is a semi-realistic stylized human female…
Hey, I'l looking to make a tiling texture of some wooden beams / planks of varying lengths and orientation. I have been following the tiling texture tutorial from naughty dog on the pixologic website. I have created 7 different planks of varying lengths all ready to go into my InsertMultiMesh brush. the problem I'm having…
Sebas is right in that you can use the various Merge functions with the weld option turned on and any vertices you have lined up properly (from your Max modular objects) will be merged, creating a continuous mesh in one subtool. Dynamesh would create a continuous mesh out of separate but touching meshes within a single…
Hi Guys, a strange zbrush problem happened to me while I am working on my new computer , could you take a look at this 20 sec video please? http://www.youtube.com/watch?v=BcCOnxnmi5M&feature=youtu.be Without pressing any key on the keyboard, My normal brush jumps to a mask brush by the end of every stroke for a brief…