Just finished blocking everything roughly to match the concept in my head. Would like to hear out what you guys think before moving to detail. Thanks a lot!
Couldnt find if it was specified to not have premade content but it gives me incentive to come back to this model. Hes definitely the War Club type. Heres the concept (done by Ehime on deviantart) I'm going from with slight modifications. annndd heres where I've left off at:
Hey guys Im currently working on a character for Jason martins class over at gameart institute. Currently trying to wrap up my high poly and then move over to start retopo'ing soon. Currently this is all in zbrush, the clothing was done in MD. My goal is to aim for 100K polys, and a cinematic quality character. Any C & C…
Hey hey, wanted to share the current project I am working on. So far it is all just Zbrush stuff but I'll be taking this down the video game pipeline. Open to any feedback you all might have. Also, any suggestions on what his little bag might look like and how it connects to him would also be appreciated. Concept by Labros…
Hello, Since the last few months i have follow a course and this is the résult. https://thomas_eljari.artstation.com/ More picture on my ArtStation. Since i have post the last, i see all default of my sculpt ^^ Next time, I will take more time to look my pictures before to post it :)
Here's something I finished lately. The art direction was inspired by Doom 3, Metal Gear Revengerance, and some warhammer 40 elements. So on a scale of one to potatoe I give my work a taco. Also for advertising reasons I textured this with Quixel Suite. Also for some strange reason this images were imported out of order…