My prototype of better Expert Mode for 3ds Max - FullScreenModeScript. It has still some bugs when you are using user defined toolbars it doesn't hide them like main toolbar because I don't know how to handle toolbars and operate with them - tried windows.getMAXHWND but didn't find solution. Code: -- FullscreenModeScript…
"The UV´s have much more padding now, but it still has shown the same issues (second image)" Hello, Your problem is related to UVs, but not to padding. And it's not even a problem with the UVs themselves ; you are witnessing (and currently misinterpreting) a rendering error and attibuting it to your normalmap or your UVs…
To elaborate, this is not the ankle twist bug, when using FK/IK sliders in CAT, but it happens by just hitting the Animation Mode Button in CAT. In set up Mode: Set up mode Animation Mode: animation mode So if anyone has a solution to this error, i would be eternally grateful. Thanks Scott
I've created a character with a leather hood made of scraps stitched together. I want to use Substance Painter to add the stitches, but I'm running into problems. I painted the stitches as Height detail on a new layer, but the new height detail I paint is blending with all of the existing height detail beneath it. What I…
I've been lurking around polycount for a some time now and while I am still a student I figure it'd be a good idea to post some of my work to get feedback and critiques to up my game before graduation. One of my current WIP's is a game environment based on Disney's TRON franchise. So here we go: Flynn's Arcade: The current…
The December update to the UDK has brought us Epic's latest engine updates as always, but this time it's including support for iOS and the entire code and content for their Epic Citadel game and an additional castle map for it. The entire update focuses on the mobile support as you might imagine, but there is more updates…
Hi guys, I'm baking a lot of stuff in marmoset using python api, however today I've found that when I set baker.multipleTextureSets = True Marmoset found 0 texture sets in my model: baker.getTextureSetCount() retrns 0. Model is ok and have materials properly set: if I select baker in scene tree view by hand it refreshes…
Orginally Brice made that BRDF shader for Maya as seen in http://boards.polycount.net/showflat.php?Cat=0&Number=238350 and http://www.mentalwarp.com/~brice/shader.php after making the max port initially, I broke away from his codebase quite a bit, to make it easier to add/change things, and of course stuff that is more…
Hi there, this is the first beta-release, so there may still be a lot of bugs, limitations and only a basic amount of features ;) But since it allows you to place at least existing objects with the tools of maya, it may be useful to some of you, so we release a first version. I created this thread so we have a clean spot…
Hello there, Currently were alpha testing our indie video game which is called Stone Rage. And we have the following positions to be filled (Technical Artist, Primary Network Coder, Seconday Engine Specialist Coder, Maya Rigging Artist and Concept Artist). If youre interested to work with a professional and dedicated…