Hey I've been recently trying to render an animation, but i have an issue with the light. Here is th eproblem. As you can see those pixels are horrible and shouldn't be there. Here are some info about my project: -There is only one light -All render options are set to default -I tried upscaling the samples, but that didnt…
Hello. I have a problem. After i try use 3ds max baking option to get a normal map, to my low poly model form high poly model, i got some baking errors. When i start render to texture, my render window shows me miss rays on my normal map (the red dots). I have tried adjust a cage on my low poly model and i got good looking…
I'm kinda new to this Modelling stuff and started learning about textures and bakes. From here to now I had some progress but got stucked on this: My normal map is very pixelated and I have no clue of what could it be. The Texture is in 4k Res but the problem persists. Also I am facing another problem: One parte of my…
Hello, We are AMC pixel factory, a leading provider of digital content solutions for the games and film industry. We are based in Bucharest, Romania. We would like to showcase some of our work together with small tutorials which we named AMC SESSIONS. This is the 2nd episode. Episode 1 is here: http://bit.ly/2pBoGAK…
Hi! I have a question regarding pixel art rendering from 3D models with textures, from 3dsmax. I am aware that going this route instead of painting everything in 2D compromises quality. Does anybody know the best way to get a textured model rendered as an approximation of pixel art? Are there any methods/plugins besides…
So I'm working on KnightFall now, and chief of the project wants me to make a grass. So I did. And what he is worried about is the strange pixelation over distance about 10m. Take a look: And I dont know if there a thing to be concerned about. Cause I looked after Witcher 3 screenshots. They have less pixelation on grass,…
Calling all Awesome Sprite / Pixel Artists! Gameloft, a leading international publisher and developer of video games for mobile phones, is seeking 2D Sprite/Pixel Artists to join their existing talent pool. Qualified candidates will link up with imaginative design teams to create hot new game titles, fulfilling a wide…
What an amazing year of discovery! At the beginning of this year I discovered pintrest. After a few days of saving a few images I was hooked and instead of my usual "inspiration folder" clogging up my hard drive I decided to go all digital, and as a bonus I now get to share my year of collecting with you all. Pixel Patrons…
So I created a few quads in unity and gave them an unlit shader. When I rotated them, they are heavily pixelated. Check screenshot. I tried two things to no avail: 1. Changing anti-aliasing settings to x4 gave a decent result but still not production worthy result. Theres still a lot of pixelation. 2. Tried rotating the…
Hey guys, I have to work in CS4 32 bit now, so some of my 64 bit preferences are messed up. This is probably supposed to be an awesome feature but i hate it: whenever i zoom in to see pixels really big, thin gray lines come between the pixels. does anybody know how to turn them off? didn't see anything in the…