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Painter - Tools and Workflow - tutorial from AMC Pixel Factory

Hello,


We are AMC pixel factory, a leading provider of digital content solutions for the games and film industry. We are based in Bucharest, Romania.


We would like to showcase some of our work together with small tutorials which we named AMC SESSIONS.


This is the 2nd episode.

Episode 1 is here: http://bit.ly/2pBoGAK (Behance link shortened with bit.ly)



AMC Pixel Factory _ SESSION02



(introduction made by the author, Rares Tujan)


Hi, I am Rares Tujan, Senior Artist at AMC Pixel Factory.


This tutorial is about the Substance Painter tools and workflow we're employing for a very diverse range of projects here in our studio. The asset we created is for the game named Atlas Reactor, created by Trion Worlds  who provided us with the concept.


And the necessary clarifications: This tutorial is published by and reflects the views of the authors, in their individual capacity. All the information on this tutorial is published in good faith and for general information purpose only. All product, company names and logos are trademarks™ or registered® trademarks of their respective holders. Use of them does not imply any affiliation with or endorsement by them. © 2017



Download the tutorial (.pdf, 30MB) here: http://www.amc.ro/uploads/sessions/2_SP/AMCPixelFactory_Sessions_02_SubstancePainter_EN.pdf


(I am new here, I hope I've posted on the right board)
.

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