I have been working on this character for a while now as part of Georgian Avasilcutei's mentorship. My goals were to get better with realistic character workflows mainly hair and marvelous designer. I am starting off with a likeness of Helen Mirren for the face/hair and then I am going to build out the character concept.…
Hello folks, support the indie game farm for your life. It's a mixture of farming, resource management and zombie apocalypse game. It is developed independently by a former colleague of mine and its beta recently has been submitted to Steam greenlight increasing its fanbase and supportes. Interested? Visit the website for…
https://www.youtube.com/watch?v=TLMchs1sCaU Hi all, This was my entry for the X-TAON Art Car texturing competition run by Allegorithmic. I was super happy to be awarded "Best Storytelling" and a shiny RTX 2080 for my troubles. My theme for the art car entry was based on the node graph in Substance Designer - how any one…
I have found a solution: 1. export the texel density map from RizomUV 2. use it to mask areas with variable Td in Painter 3. use a filter Height Adjust Now to properly set this filter I export a simple plane with all texel densities in my project: say I have 5 different Tds - then I divide this plane into 5 areas, unwrap…
Hey, been using the zBrush Transpose Master, whilst posing my character zBrush did a QuickSave and it somehow lost the link between the lowpoly mesh and the highpoly mesh, is there a way to relink the meshes so that my posed mesh will apply to all my sub-tools.
Considering all the previous posts and most particularly this last one with the colored picture of the two girls, I think you simply need to practice working from life more - and by that I mean real life drawing classes, not just photo studies. What I am getting at is that you seem to be tackling the "animator's style"…
Unreal Engine just released a ton of content for free from their game Paragon I think it's called. That's huge because that's a really nice, modern, AAA title -- so you expect these models are built to not just look good but also perform well. And there is several games you can get the modkit to for free as well. Like…
hey all im trying to render out some wires of a model im working on (im doing it by using a composite material with a wire material in the second slot) anyway when i render it out its rendering it with all the extra lines and stuff that you get from using mesh smooth, i have isoline display on so when i look at the model…
Is this even possible? One of my favorite things about Maya was the ability to control the camera using only the ctrl, alt, and 3 mouse button keys, and I'm wondering if there is any possible way to get Max to work like this...
Hey there, Want to bring your original character (OC) or fursona to life in VRChat? I specialize in creating custom furry avatars and 3D VRChat models based on your character design or reference images — crafted entirely from scratch and ready to use in VRChat or other virtual platforms. Whether it’s a furry, anthro,…