Hello Faltzer! For one thing, I think you could work on her anatomy some more. In general it seems like you have been studying anatomy a fair bit, and I think it is partially because of the design of her top layer of clothes that distorts her proportions. However, I mage a quick paintover of the side view to show how I…
Face looks manly, especially around the Jaw/Cheek area. Try to pout it more, and give it less angular features. Her arms look wobbly, too much silhouette change in parts of the upper arm, or increase the size and add more muscle mass detail. Her lower body isn't working too well with her upper body. It looks like she has…
Hello there! For my new personal project I want to push myself, so I decided to make a remake of the character Sebille from the game DOS2 and share my progress. I'm aiming for a game ready character in a more realistic looking style, kind of like Baldurs Gate 3. References of Sebille's in-game model and promotional/cover…
Aaaaand my finalised Valkyrie (unless there is some kind of BIG issue with her). I shortened and widen the base of her neck. Since I'm planning to reuse the base mesh, I also widened her ankles. I did a quick research on medieval breastplates and found that most had a flat front so I mimicked that in her breastplate which…
Diana was the champion I played the most towards the end of my LoL days. I loved her as a character, her rebelliousness, her conciseness and her emotionlessness shows from her design, animation/voice acting and her gameplay. For this project, I tried to create a more realistic version realtime model while still capturing…
Hi guys, I'm new to Polycount and I'm happy to share my progress with you! Feedback and critics are welcome and courage. I chose to paint Evelynn for this creative contest. I like how she manipulate for foes with seduction just to torment them. so badass!! Here's some references I gathered for her along with a few…
Apex Predator Nami In her lore, Nami has to painstakingly acquire the Abyssal Pearl and travel on land to meet with the people of the land... only to realize the hero of the Moon is missing and the humans are petty. What if, instead of relying on the land dwellers for a trade that is vital to her people but seemingly not…
Hey! Long time no post. Just wrapped up my first entry in the 12 month character challenge run by @nimlot26 Check it ouuuuut! https://www.artstation.com/artwork/nJW61E
Hey-hey again, poly people. I am back with another update. I took my time to sculpt outfit for a character. Here are few pictures to show my progress: Outfit is pretty much complete at this point, it is a zbrush BPR render. Up close of a shirt I also took time to adjust face a little bit. I am changing plans with how I…
I've decided to create a Necromancer for the Contest and I was told to be creative so I decided to go with something that I think maybe more interesting than the regular Robed-Oldguy-Methuselah Necromancer : Name: I'm tempted to call her this and that but I am cautious and don't want to decide on a name now only to change…