✨ Volunteer 2D Concept Artist Wanted: Unannounced Game Project ✨ We’re looking for a passionate 2D Concept Artist to join our team on an unannounced project currently in development. This is a volunteer position geared toward beginner to mid-level artists who want to: 🎨 Build their portfolio with real game project…
SUMMARY Trigger is looking for a 3D Generalist with a passion for all things 3D. Our ideal candidate is looking for a place to belong and put down roots. In this role you’ll help create 3D for cutting-edge toys, mobile games, and applications based on Augmented Reality and other future technologies. You’ll get to…
What Is Project Earth? Project Earth is an upcoming FPS that takes place in the near-future of North America, during an invasion of hostile aliens, who use their technology combined with their inhuman intellect to bend lifeforms to their will, manipulating the very building blocks of life in order to bring forth unnatural…
@LMP that's quite inspiring! Well here's my story... I took a one year Game Art and Design course at Vanarts. After my year was up, I worked on my portfolio but didn't really apply to many jobs (where could I apply to? Haha). Anyways I applied and got hired back at the electronics store I had been working at for 5 years…
Hello all! :)I'm new to this community, actually just joined today. I thought I'd start by posting something I'm working on. I've been modeling/texturing for about 2 and 1/2 years, but have yet to start character modeling, so I recently started it :) . I'm going for a player model, with the proper topology/tris count and…
@Alex_J I wasn't involved in going through the application process, but I do believe Epic were able to play the vertical. At the time of submission, we knew we had something fun to play but were still working through various forks in the road. I'd recommend honing in on how to resolve your apprehensions. The research of…
Threewave Software is looking for a seeking sharp, ambitious, visionary Lead Game Designer to join our team. The ideal candidate will have at least 4-6+ years experience in game design. The Lead Game Designer is responsible for creating and maintaining the gameplay vision in support of the overall product vision. Core…
Hi there, I work for the University of Wollongong as a 3d generalist creating learning resources for academics and their students and we've created a rough VR demo to be pitched to the academics on campus using the Vive ( http://www.uow.edu.au/cedir/deploy/animations/ue4/LTC_VR_Showcase.mp4 ) but we're thinking the Vive…
Not so fast... there are some times you might want to unwrap the high. If you apply a bump or a normal map to the high poly it will be captured also, this is good for things like scratches, wood or stone materials to transfer over to your low poly layout. It's especially useful because it can seamlessly flow over the low…
Thanks. It was being funky at first and only showing Red, green and blue. I was applying the vertex color map first under diffuse and then applying the material to the object. Looks like the material must be applied first and then the vertex map.