You can still showcase design skills via kismet. I've seen some crazy student reels using it. But again, gotta be real creative around those limitations.
ahh.. here guys. Went out for a few hours drawing in a cafe on campus. ( i love the looks on students faces when they try to figure out what im drawing. )
Hello everyone, I'm new here, I wanted to share my last class work, I'm a videogame art student at UA School, I hope you like my cyberpunk environment, I appreciate comments and critiques about my work, thank you.
Hi all! I’m a student from UC Santa Cruz researching difficulties people face when getting into 3D art/modeling. If you have experience with 3D modeling or have ever thought about learning it, would you mind doing the anonymous survey below? It’s very short and should take less than 5 minutes. Feel free to ask if you have…
Hey polycount Im a game art student on my final year and this is my first time posting on polycount! This is a character im working on for my portfolio and also a group project. Constructive feedback is very much appreciated!
Hello. I'm a student in a 3D course and we're introducing photogrammetry today. I'll be modeling a Febreeze bottle. I'll be updating this thread with progress photos periodically. Feedback is welcome. Here's one of my reference photos:
Is there a clear, reliable (tested) tutorial for setting up the ragdoll physics on an HL2 character model? If it is part of a 3DS Max pipeline, all the better. Some students I'm working with are having problems getting the set up to work.
Hi guys, I'm currently a student and am studying to become a game artist. Check out my portfolio and tell me what you think! http://www.loganharrington.com/ Here is what I've done most recently: Thanks!
i am a college student, and i have just practiced modeling a book store in maya. So i need some advise about what i have just make this. Hope everyone can help
Hi people, first post here! Im a 17 y/o student at the Grafisch Lyceum Utrecht in the Netherlands, and im in my second year now. here's a high poly bike a made not long ago, wire's still to come.