Hey People! First hand painted study! o.0 (The UV/Model error in the blade ^_^) tdlr' This texture is not finished. And I am purely posting it for feedback reasons etc!! CC is very welcome! Reference For Art! AO Render To see my problem area's ps: Sorry for extending the post with images!
Hey guys! This is my first post ever on Polycount. I heard this is a great place to learn and get invaluable feedback and critiques on work. I am trying to improve my hand painted texturing skills and will be posting my WIPs and already finished textures to this thread. Your feedback and critiques are GREATLY appreciated.
Does anyone know were i can get tutorials on game design I'm broke so i cant pay for the online programs an I'm looking to get in the video game industry but i don't where to begin i have ZERO knowledge but i love video games and im looking for a career that i can be passionate towards please help i need a starting point.…
Hi, a few days ago I started to look for a weapon of one of my D&D characters, as I can't find a matching weapon to my idea, I decided to design and model one of my own. I also used this to practise a littel more hand painted texturing and WoW'ish modelling. Modeled 3DsMax (1518 Verts) Texture: Photoshop (Handpainted…
Looking at your images, and based on your complaint of "my model isn't deforming well", I think of these things: 1 - Instead of envelopes, try weight painting. Envelopes might work well for simpler meshes but painting is your go-to for complex meshes like a humanoid body, where you can find both nuance and sharp…
This is a fan art work of the Skill Points from Darksiders II. Concept art by Avery Coleman: http://averycolemanart.blogspot.com/2012/10/darksiders-2-concept-art-super-dump.html model Concept art by Avery Coleman:
Hi guys :) Actually can i change the pivot point with vertex snapping when my object is in editPoly in max 2017? Or is it just un bug like it's said on other thread's forum :) Thank for your help :)
hello was wondering if i could get some feedback on this piece. i been working on it for ages. i am having trouble with the overall anatomy and lighting. i really dont mind paint overs. my brain is about to melt because i dont know what do do 😅
Our mobile game studio is looking for talented and reliable texture artists to assist us with some freelance projects. To apply you must be skilled in hand-painted textures. If your work is of commercial quality and you have plenty of experience, please send me a personal inbox message with a link to your portfolio.