Hi, I am sharing my sculpt made in shapeworks - an easy sculpting software with lots of alphas with tablet support. ShapeWorks: https://store.steampowered.com/app/1148910/ShapeWorks/ ShapeWorks is an innovative and extremely beginner friendly program for effortless 3D digital sculpting. Its fluid interface enables artists…
So, uh... I was just randomly checking my facebook, when I came across this link on my old sculpting professor's post. Wow, it's pretty cool, I'll have to check it out more tomorrow. http://stephaneginier.com/sculptgl/
Hello guys, I am happy to share highpoly one of personal work called leather shoes & this time I created this shoe from scratch in zbrush only ( Had fun to did sculpt this in zbrush). I also shared gif of my work creation process. :) Hope you guys like my work & please share you valuable thought.Thanks
Dear Folks! Are there jobs out there which will require you just to sculpt stuff (concepting) without: - worring about the polycount - make sure the topology is right - etc etc Is this just "wishful thinking" or is it like "you have to know this stuff because it it belongs together" or is this even a "plus" on your…
Timelapse sculpting of a male figure done in Zbrush from sphere.You can download the decimated version of the model for free, link is in the youtube video description. And please visit my website at http://www.kolayamit.com, if you haven't checked my other works. And visit my blog at http://kolayamit.blogspot.in to see my…
I've been working on this since earlier today, and I'm starting to get discouraged. All my head sculpts are turning out like shit on a shingle, so I figured I'd look for some help here. Is there anything wrong with his proportions or anatomy? Too lumpy? Have any tips or advice? Any help is much appreciated. Thanks guys.
Hi guys, I have posted my first character sculpt in zbrush. Still I didn't get the wrinkles under and above the eyes right. Is it shaping up well?? For detailing ,Do I need to add the fine noises (pores ,bumps) first and do the wrinkles above or the other way around?? Is it good to work on subdivision model or dynamesh…
im talking about the kind they use for pretty much everything in the army. http://upload.wikimedia.org/wikipedia/commons/a/a9/Military_gear_strap_001.jpg i saw someone sculpted some straps like that for a thigh weapon holster thing (i think it might have been something tomb raider related) and it looked pretty awesome.. I…
Hello, people. I'm currently developing my hardsurface portfolio, and wanted to add some environment models ie buildings. And some of the models I blocked them out in Maya and Uv unwrapped them before sending them to Zbrush to sculpt them. Then export displacement and normal maps back to Maya to render. I don't really like…