Right, everything you all have said is really helpful. I guess I always figured if I started out making props then I could get a job somewhere and learn about making more environment type things along the way through working experience. But after a year of being out of school I see more and more companies are less willing…
Hi! I'm again available for freelance work as a environment/prop artist (7 years of experience in games). Please have a look at my portfolio: http://piotrherm.com/ Contact to me: piotrherm@gmail.com
Hi all, My name is Chris and I am available for contracted Environment Art/Prop work. I have been in the industry for 9 years at Ubisoft and have been modeling for over 15. My strongest points are clean, efficient and quick modeling/unwrapping. Experienced with 3ds Max (12 years) Photoshop (15 years, however I use it less…
First project of the year: Creating an environment of any kind. I decide to create a book nook (a book end that people build and create small worlds inside). I wanted the renders to feel as if it was a real craft piece someone made, so I chose texture that were similar to craft supplies. For the last render I wanted to…
Hey Everyone, after finally getting to grips with cryengine, i am creating this thread to show my process with this project and will be requiring a lot of critique and advice towards my work so can make more professional and more towards next gen. I will be updating this thread nearly everyday to document my progress and…
We'd like to hear from the industry's most talented environment artists. You will be designing, building and texturing the world, have the technical knowledge to achieve great looking results and the skill to get the most from next-gen consoles. Advanced skills in one or more of the standard industry 3D packages essential.…
Hello fellow Polycounters. I believe this is my first thread on here. Feels kind of weird actually. Anyways, I am working on a new piece. I want to do something a bit (emphasis on 'bit') more environmental in stead of just a single asset. I had finished putting a tank in my portfolio and came across these images below:…
Hi guys, from now on I feel comfortable to show you my current project for school - to be a bit more precise for my bachelor thesis. Long time I was just a 3d/game enthusiast doing 3d art in my spare time. Aside this I am a student at a school for graphic design with the focus on typography and corporate design and most of…