Home 3D Art Showcase & Critiques

(CryEngine 3) (Interior Environment)

Hey Everyone, after finally getting to grips with cryengine, i am creating this thread to show my process with this project and will be requiring a lot of critique and advice towards my work so can make more professional and more towards next gen.

I will be updating this thread nearly everyday to document my progress and will upload previews to share the artwork.

After looking thoroughly at many concept, i have decided to go ahead with this one to re-create in CryEngine 3 (I'm not too sure who the creator is but i will let you know once i know.

tumblr_mjr043_Cbn_Q1s6o4nio1_1280.jpg

and here is the breakdown for the environment:

Radio_Sation_Asset_Breakdown.jpg

By the end of this project, i hope to have achieved the following:

- Improved modular building.
- Improved high-poly to low-poly workflow.
- Sculpting in Mudbox and Zbrush to provide more realism to assets.
- Improve working with UV's and materials.
- Better understanding of Composition and Lighting in CryEngine 3.
- Created an environment that almost matches exactly to the original concept.

Quite looking forward to getting started on this, will keeping updating on my progress over the next few days

Cheers :)

Also, while you wait, check out my links below for youtube, twitter, facebook and more!

➤ Art/Vlog Channel! - http://goo.gl/3j43uy
➤ Follow me on Twitter: http://goo.gl/yEcxKD
➤ Like me on Facebook: http://goo.gl/K2IRWS
➤ Art Google+ Page! - http://goo.gl/XXrAZT

► Join me on my gaming channel - http://goo.gl/LLvVTW
➤ Gaming Google+ Page! - http://goo.gl/Ier4iP

(And still unsure why my images aren't showing the way they should, they in the attachments though, if anyone can help it would be appreciated thanks!)

Replies

Sign In or Register to comment.