There's some really good advice in this thread and its really interesting to see how many people are in the same mindset as myself. I've been in the industry for a bit over 2 years now and in that time I've learned so much, but I feel like I've peaked and am no longer learning anything new. Which is why I have been doing…
thank you all for taking the time to write this, i really appreciate it. So yesterday i opened my UDK for the first time and watched a bunch of videos. Then i got actorX maya plugin working, at this point I agree with haikai about making an online gallary of still images- screenshots from the UDK... Basically i figure....…
Hi no update I'll keep them more spaced out now, I'll post updates when I get much further along. Just have a question that keeps coming up... Really 2 questions, but the 2nd might not be appropriate, I'm not sure. I'll be going to Uni next year and I need to select a major.. First off, what is this called? Game design?…
Looking back at an old game I've modded, which does not have normal maps for its 3D models, I noticed some techniques for increasing texture resolution/detail. 1. The reuse of UV space, where very similar portions of geometry would have their UV islands ontop of eachother. 2. On symmetrical models, a center portion of a UV…
We are looking for highly skilled artists to fill the following positions in Reno, NV. These are in-house positions. Looking forward to hearing from you! 3D Game Character Artist Qualified 3D Character Artists will work with the team Art Director to develop striking characters for next-gen platforms. Requirements: · 3D…
I saw "The Hobbit: The desolation of Smaug" this Christmas and had to make a dragon! Its my first organic model, so its new territory for me! I have tried hard to keep the topography sound, and I'd appreciate any guidance to get it nice and clean! He was made in 3DS Max from a plain box, and I used a super simple hand…
good day, guys ! I want to show you process of creation this vrykul house: It was on concept from Ishmael Hoover : I really like viking style and wanted to create something like this in my portfolio. First i started from simple low poly. Then was long work of optimisation and finding good forms. I always create mini task…
Hey guys, I just wanted to mention that i published my first e-book today and hope i can help people with it. 📚 E-Book available here: https://gumroad.com/l/edaqi This book is all about art and how to deal with it in our daily life. As an artist by myself, i know all the struggles about having a hard time to find a job,…
Hey guys! Intro This is my first time posting here, been lurking around for a long time. Last week I stumbled upon this amazing piece of art by Cosmin Hrincu and thought it would be pretty cool to turn into a 3D environment, also it would be a nice piece to practice with more natural assets such as foliage, rocks and…
hands are really tough. this is one of my hands, which is far from great, but has a lot more structure/detail my advice is just keep on practicing as they are quite tough, make you go insane :) I use the dam standard quite a lot to kind of sketch out the details