Hey guys, I'm a 3D artist and recent graduate of Digital Design, focused on Character Art and I'm looking to build my portfolio working collaboratively. I'm currently involved with an indie project in an unpaid role, where I am creating hard surface models and texturing them for Unreal Engine 4. I'm looking for paid work,…
I am running into an issue with a character I am building, the skin is looking incredibly rough and unnatural. I am basing the material off of the "A Boy and His Kite" demo that was released recently from the GDC presentation. Here's what it looks like in the editor: I have a Subsurface Profile being used on the character,…
Hello All, We are looking for a Unity FX Artist for Mobile game project. The position would be Freelance, but the work load could be quiet large. Start time would be soon! Responsibilities The artist would look at existing art and create FX that better fit the vision. We are basically trying to give our FXs an overhaul and…
Those extra loops are not adding anything to general form /silhouette or something. Their single purpose is to get rid of a shading gradient. And 3 extra loops on the top is not necessary actually. Would be ok to just add a single one with vertex normals edited to be perfectly perpendicular to surface . They are not by…
Just as the title says, Just looking for a steady paycheck in these trying times. Please take a look at my recent works, and let me know if you're interested! I can work within a range of styles, if needed. I've not had much experience, however, with characters.
I'd say work on getting the base cookie looking good before adding the sesame seeds. Study your reference more closely to start with. look at all of the subtle curves and bends and rises in the shape of the cookie. Details like how the dough in-between the holes has risen up to form little hills, or how the cookie tapers…
Hi, I am a solo Unity developer who has 5+ years of experience with two launched titles. I am looking for an artist who thinks they can tackle "out-of-bounds" environment modeling. The goal of this task is to provide enough background modeling so that the player can never break immersion while in-bounds. This task also…
Hey Guys! ArtCraft Entertainment is looking to fill a few positions to work on Crowfall! Currently we are looking for talented VFX and UI artists. We are located in Austin, Tx. Head over to our jobs page to find out more! http://crowfall.com/#/jobs
Hello everyone, I hope this message finds you well! I'm reaching out to this wonderful community today to share a small, but exciting opportunity. In my free time, I've embarked on a personal passion project to create a small-scale game that raises awareness about global warming and the importance of taking action for our…
Hello everyone, My name is Peter Henry and I'm currently an employee at Ubisoft. I just helped shipped Watch_Dogs 2. If you are doubting my allegations (which you have reason to), here's a link of the credits: https://www.youtube.com/watch?v=I8q6Ffz7pCI You will see my name at the 1:50 mark under "Automation Programmer".…