Hi cradicoe. I'm also very interested in the matter of time and I also got only this kind of useless non-answers on forums, so I simply started asking people on Artstation how long did it take them to make a particular model. After receiving a sufficient amount of replies I was able to derive some valuable statistical…
Hey i'm new to rigging and i was wondering how i should go about rigging this. The character is build up off a lot of seperate pieces. I already made a skeleton and i know that i have to skin my mesh to my skeleton now but i have no idea what is a good way to do this. Should i combine the all the pieces into one mesh or…
I've been contacted by a small independent game company that has asked me how much I charge for freelance. They haven't given me much info on the game (not even a link to a site), I have the feeling they don't have a publisher. So what would be a fair price to charge per hour for character work? I was thinking around…
I just finished my mudbox Model, and now am looking to produce a low res version in Meshlab (because I use Maya). I've fiddled with all the tools and can't figure out how to do it, can anyone please help? Thanks in advance.
Does anybody know how to make certain areas transparent for marmoset? Cheers Trying to make the lense and top window parts transparent, but I can't sem to make it happen
Hey guys! I'm doing a restaurant in Unreal for a client and I need to stick a decal in a window with very precise measure. I did look on the internet to find a tutorial but it just does not work with the defered decal option... How would you guys proceed to do this? What I need is some text in the window and the capacity…