Rockstar North is currently seeking a highly talented UI/C# Tools Programmer. This is an exciting opportunity to work closely with our game development teams, across all development disciplines, and help drive our tools technology forward to support the creation of all of Rockstar Games projects. The UI/C# Tools Programmer…
As an Animator at ForgeReply games you will be required to work closely with the Lead Artist and Design team to create high quality animation content to fit the projects specifications. You will be required to create in game animation content (in particular, looping animations) and set piece animated sequences to the…
To tack on to what zachagreg said, there's plenty of good content online for a helluva lot cheaper. Paid: Gianpetro Fabre for texturing. Simon Fuchs for advanced modeling and hard surface in maya and max/ zbrush as well as texturing in painter CGShrimp hard surface modeling in blender Artstation Learning: Joe Seabuhrs…
Pix ... or it never happened? :-) OK - here you go: Once you've learned what to look for - you will see it EVERYWHERE and you will be TOTALLY understanding of the original poster's question. It's just NUTS how dead-on the original poster's question is - I mean ... it's EVERYWHERE!…
When you do pick a domain, use common sense and try to make it simple and relative but most of the time people just aren't going to care even if they read it, its a link, clicking it doesn't get any easier than that... If people have to type in your domain name manually there is something wrong with the way they have…
Hey Everyone, thanks a ton for the comments so far. I'll answer any questions you have as I see them - Half of our content right now is free. We think it's hugely important to offer this to both give you a taste of the quality but also to give back. Our free content is marked by a green 'free' icon, and on the product page…
I have to wonder how efficient and compliant the code it generates is. Code generating software tends to be odd at best and doesn't do well for making it easy for another person to come back and make changes because the markup is ambiguous and lacking good semantics/comments. I could see this as useful for someone too lazy…
Rakan: Hey! I Ain't gonna kill ya, she is! Xayah: Nice yo unmeet you. Hello everyone! It's my first time participating in this contest and I'm really exited. Main Support here : D I was thinking yo make a skin for Thresh, but all of the sudden an idea came to my mind: "Hades and Persefone's" Myth. By that time I was…
Yeah, it's a tool investment IMO, Weta have some magic tools in development, of the top of my head they have this ;) * Manuka: Manuka is the flagship path-tracing renderer used to generate final frames and is able to produce physically accurate results based upon specific spectral lighting profiles. * Gazebo: Gazebo is the…
Hey! Great step to start posting online. It's a really good habit to have since you'll learn to communicate about your work, making nice screenshots (even the WIP ones!) and getting feedback :+1: This is a great start so far! Right now it could really help to flesh out your meshes and blockout so you can see how the scene…