My item keeps being invisible when uploading to Dota 2! I've tried binding to bones / rig on both Maya and Blender, but still the same, invisible item! My mask1 and mask2 are completely black, still trying to figure those out, could that be the problem?
SUp everyone! so heres the last sculpt that im working on right now,! its a concept that i found in the artbook of ME. C&C are very welcome! :D Uploaded with ImageShack.us Uploaded with ImageShack.us Latest update By fred2303 at 2012-06-04 By fred2303 at 2012-06-04
https://www.artstation.com/artwork/xQL2W I'm alive! After one month of difficult lessons on the course of Alexander Boluzhenkov, I'm create full asset 3d model for unreal! Concept by suprbl concept designer - Victor Quaresma! Very big thanks for my Mentor! (https://www.artstation.com/skyground)
More Images https://www.artstation.com/artwork/VG2m4 I created a percedual wood substance that would gave the wood the wood grain it has. Model was based of of Blueprints I found online If you would like to purchase this Model and the Textures https://gum.co/ATsLi Or if you would just like the Fbx. https://gum.co/JWSiG…
Hmmm, it might be easier to just go with the hourly rate. I'm mainly a game artist, but sometimes I also go for advertising or various apps, which can get a bit weird with the requests since these clients generally did not know as much about the workflow as game art clients. For the current project I'm working on I tried…
Hi everyone, I’m a Junior 3D Artist currently looking for opportunities in game development. I work through the full asset creation process:– Modeling (Blender)– High-poly sculpting (ZBrush)– Clean topology and optimized low-poly meshes– UV mapping and baking– PBR texturing (Substance Painter)– Basic Unreal Engine…
Iirc the node supplied with designer lets you switch between the two - if you're on the 70 version it's probably clamping your values to what it sees as full black Don't ask the AI stuff like this - it can't do sums and it recycles all the misinformation on the internet when you ask it questions . The vast majority of…
Hello, I would like to ask You for some advice. How can I create some nice smooths/abrasion on my models ? Here is some example from google: https://upload.wikimedia.org/wikipedia/commons/f/f8/AK-47.png We can see smooths/abrasion on metal in various places (not only on edges but in places that are touched a lot too) they…