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Junior 3D Prop Artist - Tatsiana Babrova

Hi everyone,

I’m a Junior 3D Artist currently looking for opportunities in game development.

I work through the full asset creation process:
– Modeling (Blender)
– High-poly sculpting (ZBrush)
– Clean topology and optimized low-poly meshes
– UV mapping and baking
– PBR texturing (Substance Painter)
– Basic Unreal Engine knowledge

I have work experience in a team working on the creation of a new biome for Skyrim. There, I create game-ready assets and currently acquiring hands-on experience with real-time workflows, optimization, and production pipelines.

I have a background in Architecture and several years of work experience as an interior designer.

I especially enjoy creating stylized and visually interesting models.

I’m open to working on props, environment assets, or other 3D tasks where I can continue to grow and contribute to the team.

I live in Poland. Available for remote work.

Contact: tanabeaverova@gmail.com

Thank you!
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