Hi everyone,
I’m a Junior 3D Artist currently looking for opportunities in game development.
I work through the full asset creation process:
– Modeling (Blender)
– High-poly sculpting (ZBrush)
– Clean topology and optimized low-poly meshes
– UV mapping and baking
– PBR texturing (Substance Painter)
– Basic Unreal Engine knowledge
I have work experience in a team working on the creation of a new biome for Skyrim. There, I create game-ready assets and currently acquiring hands-on experience with real-time workflows, optimization, and production pipelines.
I have a background in Architecture and several years of work experience as an interior designer.
I especially enjoy creating stylized and visually interesting models.
I’m open to working on props, environment assets, or other 3D tasks where I can continue to grow and contribute to the team.
I live in Poland. Available for remote work.
Thank you!