Hey everyone, I'm trying to learn 3d modeling and I'm kind of confused. Looking through the forums it seems like a lot of people are using zbrush for modeling and then transferring to maya? I'm a broke college kid so I can't afford zbrush and I'm instead using the student version of maya and I'm wondering if I need to…
http://blogs.barrons.com/techtraderdaily/2012/12/19/thqi-halted-for-news/?mod=yahoobarrons http://www.businesswire.com/news/home/20121219006384/en/THQ-Secures-Asset-Purchase-Agreement-Affiliates-Clearlake We have incredible, creative talent here at THQ. We look forward to partnering with experienced investors for a new…
OK so here's the project. it's a personal project for university, and what has been is how re-imaging a character from a tale affect it's design for games. then re-imagining a character of my choosing. I chose Aladdin for my re-interpretation. think enslaved:odyssey to the west if you want to know what i mean by…
Have any of you been keeping up with the news on the big 3? I'm personally torn on whether the government should bail them out or not. But I don't want to see millions of Jobs go down the drain, especially in times like this. The $15b didn't make it thru senate with only 52% of votes for it (needing at least 60). So now!…
Team name: Ethereal Darkness Interactive - www.edigames.com Makers of The Lost City of Malathedra and Morning's Wrath Project name: Morning's Wrath: Caverns of the North (Morning's Wrath 2) Brief description: Morning's Wrath: Caverns of the North (MW:CotN) is the sequel to our first title Morning's Wrath It has been in…
Soo, anyone here played it yet? Sad to say, this has to be the worst port ever :( I bought it a couple of days before release trough steam but sadly its unplayable on my computer. My rig can run Crysis on high and still this game is telling me to run everything on low and 800x600 res ;o Even with these low settings its…
Steam was updated today with Construct 2; a new game engine/editor package. It's aimed at producing games with "no coding" for mobile and web platforms. It comes in 3 tiers of pricing starting at free and goes up to 340 USD for the various versions. This is actually 15% off as a special promotion, but even at full price it…
Mateusz from LevelDesign.org interviews Simon Fuchs, a Senior Environment Artist who worked on Crysis2 "Mateusz: Crysis 2® is one of the first games using Direct X 11 and its features like tessalation. What does that mean for 3D artist? Simon: Being able to use tesselation on your meshes allows you to add so much more…
Have you ever had your normal maps just refused to behave no matter what you did? Alec Moody may have a workflow that can fix that. He has posted a tutorial/explanation at 3D Motive on how to work with explicit or qualified normals when you are working with the UDK as the target and MAX as the weapon of choice. It might…
Graphic / UI Artist At Deep Silver Publishing, you will take some of the most exciting brands to the next level. Be part of our international team, where innovation, passion, and individual contribution are valued and rewarded. If you are a success-oriented and proven high achiever with a high willingness to learn and…