Hey everyone,
I'm trying to learn 3d modeling and I'm kind of confused. Looking through the forums it seems like a lot of people are using zbrush for modeling and then transferring to maya? I'm a broke college kid so I can't afford zbrush and I'm instead using the student version of maya and I'm wondering if I need to learn zbrush or can I do everything in Maya?
Thanks
Replies
For inspiration check this thread out. You don't need a lot of polys to make awesome handpainted 3D art:
http://www.polycount.com/forum/showthread.php?t=125954
There's also Sculptris which is free as well.
Handpainted should literally be translated to just painting. If you can paint, you've learned how to handpaint a model.
Especially if you are just starting to learn 3D, you are probably far beyond needing all the bells and whistles of anything else.
edit: Didn't realise Mudbox was free for students, even better for starting out.