Hello all! Long time viewer and first time poster here. I am currently working as 3D intern and got an opportunity to (get out of my comfort zone) and do sketching and designing of a new playable characters for our arena tournament fighter game. This is where any comments & critics would be greatly appreciated, since 2D is…
Hello everyone! I am a beginner in 3d art and I am trying to become a character artist (for games to be exact). I became familiar with sculpting characters in high resolution ( in Zbrush) and also in making assets by box modeling ( in Zbrush Zmodeler and Blender). But now I’m stuck, because I don't really know what should…
My submission for ArtHeroes - Superhero2020 Challenge, it was fun to create a original character concept in 6 days. For more information and to vote for this character click on the link below: https://woobox.com/ei4wey/gallery/vqvaMr88_oc
I second what most everyone has said on this thread. Just some more stuff.. Your characters need more detail and life to them. I see your robot character im my opinion as something you can do alot with. I would improve him with alot fo details in the normals and it would benefit greatly from a high poly and some AO etc...…
Hello, I am working on post for a film of mine and I need some help creating a high quality 3d model of my main character. It should be fairly straight forward, I already have a completed model of the character's helmet that I can provide to you, which we used to 3d print the real life prop. Other than that it's just a guy…
This is anatomical set for zbrush like character kit, it will give you time savings in your commercial or promotional game project. Bashkit has 40 objects. All parts of the hands and feet are the body type of decimation. Archive have two. ZBP files/ You can export models from Zbrush in .obj and .fbx format and use the…
Hello, I came across a piece of software that enables you to import a posed character from Zbrush into it and a T- Posed model, of the same character. From what I remember there was a process of drawing on blue lines to help fix deformation problems, but it helped speed up the posing process by a considerable amount. I…
Hey fellas I could use some help with getting my character into udk. I am a rigging & unreal script noob here. I have searched all over. I want to use my character with the UDK animations. I rigged my guy in Maya 2012 using the HumanIK Skeleton Generator. 1. Is this wrong. If there is a skeleton for Maya that works…
Hi, I'm Ryan. I am 3D Character Artist and Games Designer looking for work in the games industry as a character artists or games designer! # Portfolio: https://www.artstation.com/therealryan Contact me here: ryangilbert8494@gmail.com Primary Skills: Organic Sculpting. Hard surface modelling. Game ready retopology. Baking…
Hi guys! This is a project I've been working on for a little while, and I figured it was far enough along that I could put it up and try and get some crit. C: I wanted to make a character that would fit into the wold of Dishonored, because I am obsessed with that game and think the character art is just gorgeous. So I…